Replay uploader! Upload your DS replays to ds-rating. Parser updated for StarCraft 2 version 5.3 Parser updated for StarCraft 2 version 5.2 Importing DS TE support, it will take about 30 hours Direct Strike Tournament Edition (DSTE) map support, a player search I did a little research and a reddit post from a while ago suggested that some accounts were just kind of screwed and there was a bug causing huge discrepancies in unranked mmr between players and, therefore, causing huge delays in the queue. Sorting /players by winrate instead of games played The MMR vaccine provides long-lasting protection against measles, mumps, and rubella. SC2 I noticed that my unranked queue was taking forever (upwards of 5 minutes when I ususally can get a game in 5 seconds). Caching improved: profiles updated instantly, pages load faster Parser updated for StarCraft 2 version 5.5 Rating rules, ds loading screen, multiple changes Multiple custom ratings, 1000000th game! Parser updated for StarCraft 2 version 5.4 Parser updated for StarCraft 2 version 5.0 Parser updated for StarCraft 2 version 5.6 – Shadow Fury cooldown reduced from 10 to 8 seconds. Winning against a lesser opponent (lower MMR) won't earn you as many points as winning against a better opponent (someone with higher MMR). How many points you gain/lose depends on who your opponent is. – Flashforce GDM Visor (t2 detector upgrade tooltip still omits it, but it actually gives detection to sirius turrets too) cost reduced from 100 to 50. Basically every player starts at some arbitrary MMR value and gains a number of points for wins and loses a number of points for losses. – Volatile Infested cost reduced from 55 to 50. – Raven Type-II cost reduced from 510 to 500. – Heavy Siege Tank cost reduced from 350 to 340. – Immobilization Wave can now be toggled on/off in the F3 menu. – Chain Reaction cost reduced from 100 to 75. – Heroic Fortitude cost reduced from 125 to 100. – Build Interdictor cost reduced from 200 to 50 (it is actually 150 minerals). – Arsenal Overcharge (dragoon fenix) cooldown reduced from 500 seconds to 420 seconds (initial cooldown is 300 seconds since you first put dragoon fenix, after first use it’s 420 seconds). – Primordial Fury research cost reduced from 100 to 75. Elo hell (also known as MMR hell) is a video gaming term used in MOBAs and other multiplayer online games with competitive modes. last season this was master 3 mmr, now it suddenly is master 1. ![]() – Explosive Spores research cost reduced from 150 to 125. hi, The ranking of my account seems to be wrong. – Whirlwind cooldown reduced from 10 to 8 seconds. – Build Scarabs build time reduced from 6 to 5 seconds. – Ritual of Binding (ascendant levelup on base) may now store up to 2 charges (just tooltip is changed, charges are actually not implemented).
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